Extra Slots Augment Mhw Iceborne
Posted By admin On 04/04/22Last updated on November 20th, 2019
You can also add a slot to the weapon, but only one Awaken Slot Upgrade can be added. If you want another slot upgrade, go for the normal Augmentation. The Awaken weapon can also gain potential level if you use it during the Saffi’jiiva Siege. If you already had a decent weapon, make sure to bring it in the Siege! MHW Iceborne Best Sword and Shield Builds Top 7 The Sword and Shield offers some of the best mobility and attack speed (second to Dual Blades) of all the weapons in Monster Hunter World. The shield gives decent blocking ability while also available for skull bashing and you can use items and the slinger with it drawn. When you augment your weapon with Extra Slots, you'll get 2 additional augment slots. This doesn't fill up any augment slot but costs rare materials & some Research Points. Strengthen Master Rank Weapons With Custom Upgrades Another new feature of Iceborne, weapons now have custom upgrades. Technically, rolling credits is the only thing you need to do in Monster Hunter: World to be able to access Iceborne’s storyline. If you rush, you can probably get through Monster Hunter: World. Augments work in slots now. This means an augment will require a number of slots to be activated. Extra Slots: This augment allows you to increase the number of slots in a weapon. Attack Increase: This requires 3 weapon slots and boosts a weapon’s raw damage. Affinity Increase: This requires 2 weapon slots and raises the chances of inflicting.
Monster Hunter World Iceborne has re-worked the Augment System for weapons. In this guide I will go over the Augment System along with the required materials.
Monster Hunter World Iceborne Augment System Guide
Back in Monster Hunter World, a weapon could be augmented a set amount of times depending on its rarity. Each augment type was weighted the same. In Iceborne, each augment type has a different “weight” or cost assigned to them and each weapon’s socket number is based on rarity. Below you will find each Augment‘s, sockets, costs and limits.
Yellow Text means that it was added in the Rajang update.
Augment’s Socket Usage & Benefit
- Attack
- 1st Attack Augment takes 3 sockets
- 2nd Attack Augment takes 2 sockets
- 3rd Attack Augment takes 2 sockets
- 4th Attack Augment takes 2 sockets
- Each Attack Augment provides 5 true raw to the weapon
- Affinity
- Each Affinity Augment takes 2 sockets
- 1st Affinity Augment provides 10% Affinity to weapon
- 2nd Affinity Augment provides 5% Affinity to weapon
- 3rd Affinity Augment provides 5% Affinity to weapon
- 4th Affinity Augment provides 5% Affinity to weapon
- Defense
- 1st Defense Augment takes 1 socket and provides 15 extra defense along with a % chance to lessen damage taken
- 2nd Defense Augment takes 1 socket and provides 10 extra defense along with a % chance to lessen damage taken
- 3rd Defense Augment takes 1 socket and provides 10 extra defense along with a % chance to lessen damage taken
- 4th Defense Augment takes 2 sockets and provides 15 extra defense along with a % chance to lessen damage taken
- (Decoration) Slot
- 1st (Decoration) Slot Augment takes 3 sockets and provides 1 level 1 Decoration slot.
- 2nd (Decoration) Slot Augment takes 3 sockets and upgrades the previous level 1 Decoration slot into a level 2 Decoration slot.
- 3rd (Decoration) Slot Augment takes 1 socket and upgrades the previous level 2 Decoration slot into a level 3 Decoration slot.
- 4th (Decoration) Slot Augment takes 1 socket and upgrades the previous level 3 Decoration slot into a level 4 Decoration slot.
- Health
- 1st Health Augment takes 3 sockets and recovers a tiny bit of health in proportion to damage dealt to an enemy
- 2nd Health Augment takes 2 sockets and recovers a bit of health in proportion to damage dealt to an enemy
- 3rd Health Augment takes 2 sockets and recovers health in proportion to damage dealt to an enemy
- 4th Health Augment takes 2 sockets and recovers a lot of health in proportion to damage dealt to an enemy
- Element/Status Effect Up
- 1st Element/Status Effect Up Augment takes 1 socket and increases the weapon’s element by 30
- 2nd Element/Status Effect Up Augment takes 2 socket and increases the weapon’s element by 30
- 3rd Element/Status Effect Up Augment takes 2 socket and increases the weapon’s element by 30
- 4th Element/Status Effect Up Augment takes 2 socket and increases the weapon’s element by 30
Rarity 10 Augment’s Costs in Iceborne
Sockets’ Limits & Costs
Starts at 5 sockets can be augmented to 7
- 3 Spiritvein Slogbone
- 3 Fierce Dragonvein Bone
- 3 Tempered Great Horn
Previous limit of 7 sockets can now be augmented to 9
- 1 Spiritvein Gem
- 3 Spiritvein Solidbone
- 3 Tempered Glimmerpelt
Attack’s Limits & Costs
- 1st Attack Augment
- 9 Flickering Flamepelt
- 3 Fierce Dragonvein Bone
- 5 Wasteland Cragbone
- 2nd Attack Augment
- 7 Twisted Temperhorn
- 5 Crackling Thunderpelt
- 3 Dragonvein Solidbone
- 3 Tempered Cragbone
- 3rd Attack Augment
- 7 Tempered Jaw
- 3 Tempered Red Scale
- 3 Spiritvein Solidbone
- 1 Guiding Wasteland Dragonbone
- 4th Attack Augment
- 7 Tempered Glimmerpelt
- 5 Heavy Jaw
- 3 Spiritvein Solidbone
- 5 Simmering Wildbone
Affinity’s Limits & Costs
- 1st Affinity Augment
- 9 Colorful Plume
- 3 Fierce Dragonvein Bone
- 3 Decayed Crystal
- 2nd Affinity Augment
- 9 Stormcall Steelwing
- 5 Assassin Cutwing
- 3 Dragonvein Solidbone
- 5 Forest Crystal
- 3rd Affinity Augment
- 7 Tempered Cutwing
- 3 Tempered Cathode
- 3 Spiritvein Solidbone
- 3 Prosperous Crystal
- 4th Affinity Augment
- 7 Tempered Blastscale
- 5 Incandscent Magmafin
- 3 Spiritvein Solidbone
- 5 Magma Crystal
Defense’s Limits & Costs
- 1st Defense Augment
- 9 Rugged Mane
- 3 Fierce Dragonvein Bone
- 3 Mossy Greatbone
- 2nd Defense Augment
- 9 Fragrant Poison Sac
- 3 Fierce Dragonvein Bone
- 5 Woodland Greatbone
- 3rd Defense Augment
- 9 Obsidian Fur
- 3 Fierce Dragonvein Bone
- 3 Slumbering Greatbone
- 4th Defense Augment
- 7 King’s Scale
- 5 Ancient Great Horn
- 3 Heavy Dragonvein Bone
- 1 Guiding Forest Dragonbone
(Decoration) Slot’s Limits & Costs
- 1st Slot Augment
- 9 Blackcurl Tyranthorn
- 5 Crackling Thunderpelt
- 3 Heavy Dragonvein Bone
- 5 Wasteland Crystal
- 2nd Slot Augment
- 9 Moonlight Scale
- 5 Charged Deathly Shocker
- 3 Dragonvein Solidbone
- 3 Serene Crystal
- 3rd Slot Augment
- 7 Tempered Azure Mane
- 3 Tempered Hide
- 3 Elder Spiritvein Bone
- 1 Guiding Wasteland Crystal
- 4th Slot Augment
- 7 Tempered Gold Scale
- 5 Metallic Scute
- 3 Elder Spiritvein Bone
- 5 Melted Crystal
Health’s Limits & Costs
- 1st Health Augment
- 7 Tempered Rendclaw
- 5 Inkstained Oilshell+
- 3 Spiritvein Slogbone
- 5 Effluvial Frenzybone
- 2nd Health Augment
- 7 Tempered Tailblade
- 5 Strongman’s Jaw
- 3 Spiritvein Solidbone
- 3 Afflicted Frenzybone
- 3rd Health Augment
- 7 Tempered Twilight Fang
- 3 Tempered Talon
- 3 Elder Spiritvein Bone
- 1 Guiding Rotted Dragonbone
- 4th Health Augment
- 7 Tempered Silver Scale
- 5 Crimson Blastscale
- 3 Elder Spiritvein Bone
- 5 Volcanic Wildbone
Element/Status Effect Up’s Limits & Costs
- 1st Element/Status Effect Up Augment
- 9 Dazzling Photophore+
- 3 Fierce Dragonvein Bone
- 3 Pale Crystal
- 2nd Element/Status Effect Up Augment
- 9 Smooth Icehide
- 5 Rubbery Shell
- 3 Heavy Dragonvein Bone
- 5 Coral Crystal
- 3rd Element/Status Effect Up Augment
- 9 Enchanting Finehide
- 5 Honed Tailblade
- 3 Elder Dragonvein Bone
- 3 Deepsea Crystal
- 4th Element/Status Effect Up Augment
- 7 Tempered Azure Horn
- 3 Tempered Pink Scale
- 3 Elder Spiritvein Bone
- 1 Guiding Coral Crystal
Custom Upgrade Limits
Custom Upgrade now can be done 6 times compared to 5 before the Rajang Update.
Level 1
- Kulu-Ya-Ku Mod (Affinity)
- 5 Colorful Plume
- 6 Fierce Dragonvein Bone
- 5 Cracked Crystal
- Jyuratodus Mod (Element & Abnormal Status Effect)
- 2 Jyuratodaus Hardfang
- 9 Fierce Dragonvein Bone
- 5 Weathered Cragbone
- Tzitzi-ya-Ku Mod (Attack)
- 5 Dazzling Photophore+
- 6 Fierce Dragonvein Bone
- 5 Vivid Crimsonbone
Level 2
- Banbaro Mod (Attack)
- 5 Ancient Great Horn
- 6 Fierce Dragonvein Bone
- 7 Wasteland Crystal
- Tobi-Kadachi Mod (Element & Abnormal Status Effect)
- 5 Blinding Cathode
- 6 Fierce Dragonvein Bone
- 7 Woodland Greatbone
- Hornetaur Mod (Affinity)
- 6 Fierce Dragonvein Bone
- 7 Effuvial Crystal
- 7 Effuvial Frenzybone
Level 3
- Anjanath Mod (Attack)
- 5 Flickering Flamepelt
- 6 Heavy Dragonvein Bone
- 10 Forest Crystal
- Viper Tobi-Kadachi Mod (Affinity)
- 2 Viper Tobi-Kadachi Thorn
- 9 Heavy Dragonvein Bone
- 10 Coral Crystal
- Legiana Mod (Element & Abnormal Status Effect)
- 5 Smooth Icehide
- 6 Heavy Dragonvein Bone
- 10 Coral Crimsonbone
Level 4
Mhw Iceborne Extra Slots Augment
- Glavenus Mod (Element & Abnormal Status Effect)
- 5 Smoldering Tailedge
- 6 Dragonvein Solidbone
- 7 Tempered Cragbone
- Fulgur Anjanath Mod (Affinity)
- 5 Crackling Thunderpelt
- 6 Dragonvein Solidbone
- 7 Deepsea Crystal
- Acidic Glavenus Mod (Attack)
- 5 Honed Tailblade
- 6 Dragonvein Solidbone
- 7 Afflicted Frenzybone
Level 5
- Zorah Magdaros Mod (Element & Abnormal Status Effect)
- 6 Elder Dragonvein Bone
- 3 Guiding Wasteland Dragonbone
- 3 Guiding Wasteland Crystal
- 1 Spiritvein Gem Shard
- Vaal Hazak Mod (Affinity)
- 5 Twilight Fang
- 6 Elder Dragonvein Bone
- 3 Guiding Rotted Dragonbone
- 1 Spiritvein Gem Shard
- Nergiganted Mod (Attack)
- 5 Extinction Greathorn
- 6 Elder Dragonvein Bone
- 3 Guiding Forest Dragonbone
- 1 Spiritvein Gem Shard
Level 6
- Brachydios Mod (Attack)
- 5 Tempered Ebonshell
- 6 Elder Dragonvein Bone
- 3 Guiding Volcanic Dragonbone
- 1 Spiritvein Gem
- Uragaan Mod (Element & Abnormal Status Effect)
- 5 Tempered Scute
- 6 Elder Dragonvein Bone
- 3 Guiding Magma Crystal
- 1 Spiritvein Gem
- Vaal Hazak Mod+ (Affinity)
- 5 Tempered Twilight Fang
- 6 Elder Dragonvein Bone
- 3 Guiding Magma Crystal
- 1 Spiritvein Gem
Rarity 11 Augments Costs in Iceborne
Sockets’ Limits & Costs
Starts at 4 sockets can be augmented to 5
- 1 Spiritvein Gem
- 3 Spiritvein Solidbone
- 3 Tempered Crownhorn
Previous limit of 5 sockets can now be augmented to 6
- 1 Great Spiritvein Gem
- 3 Elder Spiritvein Bone
- 4 Tempered Glimmerpelt
Attack’s Limits & Costs
- 1st Attack Augment
- 9 Fatal Rendclaw
- 5 Ancient Great Horn
- 3 Heavy Dragonvein Bone
- 3 Vibrant Crimsonbone
- 2nd Attack Augment
- 9 Scorching Scale
- 5 Solemn Azure Horn
- 3 Elder Dragonvein Bone
- 1 Guiding Coral Dragonbone
Affinity’s Limits & Costs
- 1st Affinity Augment
- 9 Sinister Silverpelt
- 5 Crackling Thunderpelt
- 3 Heavy Dragonvein Bone
- 3 Prosperous Crystal
- 2nd Affinity Augment
- 7 Tempered Azure Scale
- 3 Tempered Thunderpelt
- 3 Spiritvein Slogbone
- 1 Guiding Forest Crystal
- 3rd Affinity Augment
- 7 Tempered Blastscale
- 3 Tempered Magmanfin
- 3 Spiritvein Solidbone
- 3 Hellfire Crystal
Defense’s Limits & Costs
- 1st Defense Augment
- 9 Muddy Crown
- 3 Fierce Dragonvein Bone
- 3 Cracked Crystal
- 3 Weathered Cragbone
- 2nd Defense Augment
- 9 Queen’s Scale
- 3 Fierce Dragonvein Bone
- 5 Wasteland Crystal
- 3rd Defense Augment
- 9 Twisted Bravehorn
- 3 Heavy Dragonvein Bone
- 3 Serene Crystal
- 4th Defense Augment
- 7 Tempered Crown
- 3 Spiritvein Slogbone
- 1 Guiding Wasteland Crystal
(Decoration) Slot’s Limits & Costs
- 1st Slot Augment
- 9 Hellfire Mane
- 3 Tempered Flamepelt
- 3 Elder Dragonvein Bone
- 3 Tempered Cragbone
- 2nd Slot Augment
- 7 Tempered Ebonshell
- 3 Tempered Scute
- 3 Spiritvein Solidbone
- 5 Volcanic Wildbone
Health’s Limits & Costs
- 1st Health Augment
- 7 Tempered Silverpelt
- 3 Tempered Poison Sac
- 3 Spiritvein Solidbone
- 3 Slumbering Greatbone
- 2nd Health Augment
- 7 Splattered Hide
- 3 Tempered Green Scale
- 3 Spiritvein Solidbone
- 1 Guiding Forest Dragonbone
Element/Status Effect Up’s Limits & Costs
- 1st Element/Status Effect Up Augment
- 9 Night Hood
- 3 Fierce Dragonvein Bone
- 3 Distorted Crystal
- 3 Malformed Frenzybone
- 2nd Element/Status Effect Up Augment
- 9 Strongman’s Jaw
- 5 Inkstained Oilshell+
- 3 Heavy Dragonvein Bone
- 5 Effluvial Crystal
- 3rd Element/Status Effect Up Augment
- 9 Twilight Fang
- 5 Soulrender Talon
- 3 Elder Dragonvein Bone
- 3 Twilight Crystal
Rarity 12 Augments Costs in Iceborne
Sockets’ Limits & Costs
Starts at 3 sockets can be augmented to 4
- 1 Great Spiritvein Gem
- 3 Elder Spiritvein Bone
- 5 Extinction Greathorn
Previous limit of 4 sockets can now be augmented to 5
- 1 Great Spiritvein Gem
- 3 Elder Spiritvein Bone
- 5 Tempered Glimmerpelt
Attack’s Limits & Costs
- 1st Attack Augment
- 7 Tempered Steelwing
- 5 Bloodstained Ebonhide
- 3 Elder Spiritvein Bone
- 5 Slumbering Greatbone
- 2nd Attack Augment
- 7 Tempered Silver Scale
- 5 Bloodthirsty Glimmerpelt
- 3 Spiritvein Solidbone
- 3 Dragonscorched Wildbone
Affinity’s Limits & Costs
- 1st Affinity Augment
- 9 Smoldering Tailedge
- 3 Heavy Dragonvein Bone
- 3 Serene Crystal
- 2nd Affinity Augment
- 7 Tempered Crimson Mane
- 5 Azure Mane
- 3 Elder Spiritvein Bone
- 1 Guilding Wasteland Crystal
Defense’s Limits & Costs
- 1st Defense Augment
- 9 Rubbery Shell
- 3 Fierce Dragonvein Bone
- 3 Vivid Crimsonbone
- 2nd Defense Augment
- 9 Hydrated Sac
- 3 Fierce Dragonvein Bone
- 5 Coral Crimsonbone
- 3rd Defense Augment
- 7 Tempered Icehide
- 3 Heavy Dragonvein Bone
- 3 Vivid Crimsonbone
- 4th Defense Augment
- 7 Tempered Ebonshell
- 5 Heavy Jaw
- 3 Dragonscorched Wildbone
(Decoration) Slot’s Limits & Costs
- 1st Slot Augment
- 7 Blackcurl Temperhorn
- 5 Aurora Crownhorn
- 3 Dragonvein Solidbone
- 1 Guiding Wasteland Dragonbone
Health’s Limits & Costs
- 1st Health Augment
- 7 Tempered Trancehide
- 5 Charged Deathly Shocker
- 3 Elder Spiritvein Bone
- 1 Guiding Coral Dragonbone
- 2nd Health Augment
- 7 Tempered Silver Scale
- 3 Tempered Blastscale
- 3 Elder Spiritvein Bone
- 1 Guiding Volcanic Dragonbone
Element/Status Effect Up’s Limits & Costs
- 1st Element/Status Effect Up Augment
- 7 Tempered Oilshell+
- 5 Fatal Rendclaw
- 3 Spiritvein Slogbone
- 3 Twilight Crystal
- 2nd Element/Status Effect Up Augment
- 9 Shuddering Darkjaw
- 5 Twilight Fang
- 3 Elder Dragonvein Bone
- 1 Guiding Effluvial Crystal
- 3rd Element/Status Effect Up Augment
- 7 Tempered Gold Scale
- 5 Glossy Ebonshell
- 3 Spiritvein Solidbone
- 1 Guiding Magma Crystal
If you enjoyed this MHW guide be sure to check out more in Monster Hunter World Iceborne All Layered Armor Guide and Monster Hunter World Iceborne Mantles & Boosters Upgrade Guide. You can also track all the Iceborne Pendants in our Monster Hunter World Iceborne All Pendants Guide.
Feeling like your gear just can't compare to the monsters you're fighting in high rank? Maybe you need an upgrade. Keep reading to learn all about the weapon and armor augments you can do in high rank in Monster Hunter World (MHW)!
List of Contents
What is Augmenting?
A Way to Further Upgrade Your Weapons and Armor in High Rank
Reaching the end of a weapon tree or maxing out the upgrades on your armor is not the end. Augmentations are the next level in strengthening your equipment.
In high rank, you will start running into tempered monsters. Once you defeat them, you will earn rewards such as streamstones. You can use specific ones to augment your weapons and armor.
How to Unlock Augmentation
Reach HR30 and Get a Warrior Streamstone
Getting a Warrior Streamstone is what unlocks Augmentations at the Smithy. It is only available through Investigations of Tempered Monsters from Threat Levels 2–3. Tempered Monsters at those Threat Levels only appear at HR30 and HR50, respectively.
So ideally, you would be at HR50 before you start farming Tempered Monsters for the Streamstone. Sullied Streamstones and Shining Streamstones (which get appraised to Warrior's Streamstones and Hero's Streamstones, respectively) have a higher probability of appearing in Tempered Elder Dragon Investigations.
Weapon Augmentation
Different weapons will have a varying number of augmentation slots depending on their rarity (see below), so you can stack or mix and match augmentations.
Rarity 6 | Rarity 7 | Rarity 8 |
---|---|---|
3 | 2 | 1 |
It should be noted that even though you can replace an existing augmentation with another one, the materials spent to create the first augmentation will not be recycled. Doing this will also cost 40,000z. So be careful which augmentation you choose!
Another important thing to note is that augmentations are only possible with weapons that have reached the end of their tree and reached the highest rarity possible.
Weapon Augmentation List
Augmentation | Description |
---|---|
Attack Increase | Increases attack power. Stacks with other upgrades. |
Affinity Increase | Increases affinity. Stacks with other upgrades. |
Defense Upgrade | Increases defense and adds a chance to reduce damage taken each time you receive damage. Stacks with other upgrades. |
Slot Upgrade | Adds an extra slot (for decorations). Stack with other upgrades to increase the slot's level. |
Health Regen | Regain health as you land attacks. Stack with other upgrades to increase the amount of health regained. |
Attack Increase Values per Weapon
If you plan on stacking Attack Increase Augmentations, you might want to take a look at how much it increases per stack first beforehand.
Great Sword | +24 | Long Sword | +17 |
---|---|---|---|
Sword and Shield | +7 | Dual Blades | +7 |
Hammer | +26 | Hunting Horn | +21 |
Lance | +12 | Gunlance | +12 |
Switch Axe | +18 | Charge Blade | +18 |
Insect Glaive | +16 | Bow | +6 |
Heavy Bowgun | +8 | Light Bowgun | +6 |
Materials Needed for Weapon Augmentations
Each augmentation for each weapon rarity needs three separate materials. Here is a list of all the materials you will need for your weapon augmentations.
Streamstone Material (Materials 1 & 2)
Rarity 6 | |
---|---|
Material 1 | Warrior's Streamstone x1 |
Material 2 | Streamstone Shard x3 |
Rarity 7 | |
Material 1 | Hero's Streamstone x2 |
Material 2 | Streamstone x3 |
Rarity 8 | |
Material 1 | Hero's Streamstone x1 |
Material 2 | Gleaming Streamstone x3 |
It should be noted that Warrior's Streamstones and Hero's Streamstones should be specific to the weapon you want to augment. For example, if you are wielding a Great Sword, you should be looking for Warrior's Streamstone: Sword.
Monster Material (Material 3)
Rarity 6 | Rarity 7 | Rarity 8 | |
---|---|---|---|
Attack Increase | Rathalos Plate x2 | Rathalos Ruby x1 | Teostra Gem x1 |
Affinity Increase | Odogaron Plate x2 | Odogaron Gem x1 | Daora Gem x1 |
Defense Upgrade | Bird Wyvern Gem x1 | Wyvern Gem x1 | Elder Dragon Blood x2 |
Slot Upgrade | Legiana Plate x2 | Legiana Gem x1 | Vaal Hazak Gem x1 |
Health Regen | Anjanath Plate x2 | Anjanath Gem x1 | Nergigante Gem x1 |
Armor Augmentation
Extra Slots 1 Augment Mhw Iceborne
Augmenting armor will allow you to further upgrade your armor with armor spheres. It is not fancy and customizable like weapon augmentation, but it does give your armor's defense a flat upgrade as long as you have the zenny and the materials.
It should be noted that your armor also needs to be upgraded to the max level before the option for augmenting it appears.
Effect of Augmenting Armor
Unlike weapons, you can augment any armor piece regardless of rarity. They just need to be fully upgraded first. Check out how the defense stats of the starter Leather Armor Set progresses as you upgrade it.
Rarity 1 Armor Example
Armor Piece Name | Initial | Max. | Aug. |
---|---|---|---|
Leather Headgear | 2 | 38 | 68 |
Leather Mail | 2 | 38 | 68 |
Leather Gloves | 2 | 38 | 68 |
Leather Belt | 2 | 38 | 68 |
Leather Trousers | 2 | 38 | 68 |
Total | 10 | 190 | 340 |
Materials Needed for Armor Augmentations
Rarity | Required Materials | Cost |
---|---|---|
1–4 | Streamstone Shard x1, Fucium Ore x3 | 3000z |
5 | Streamstone Shard x1, Dragonbone Relic x1 | 5000z |
6 | Streamstone Shard x1, Bird Wyvern Gem x1 | 10,000z |
7 | Streamstone x1, Wyvern Gem x1 | 20,000z |
8 | Gleaming Streamstone x1, Elder Dragon Bone x2 | 30,000z |
Augmentations in Master Rank
Think high rank is beneath you? Don't worry; with Iceborne comes master rank augmentations. While the armor augmentations stays mostly the same, weapon augmentations are greatly expanded upon. They added a couple more augmentations (see below), and made it possible to install custom upgrades too.
It should be noted that weapons have to reach the end of their tree (meaning the highest possible rarity for that tree) for augmentation to be possible. Since Iceborne continues on from the same weapon tree from the base game, players have to upgrade to the end again to get the master rank augmentations.
High rank augmentations don't carry over once you upgrade the weapon to master rank rarities, so be careful!
Augmentation | Description |
---|---|
Extra Slots | Expands the number of slots for augmentations. |
Attack Increase | Slightly increases the attack power of your equipment. |
Affinity Increase | Slightly increases the affinity of your equipment. |
Defense Upgrade | Slightly increases your defense, and very occasionally reduces damage. |
Slot Upgrade | Adds a level 1 slot (for decorations) to your equipment. |
Health Regen | Recovers a tiny bit of health in proportion to damage dealt to an enemy. |
Element/Status Effect Up | Slightly increases the status and elemental effect damage of your ammo and equipment. |
To unlock augmentations in master rank, you will need to finish Iceborne's main story, beat Shara Ishvalda, and unlock The Guiding Lands. Learn more about it in our article below!
Monster Hunter World (MHW) Related Guides
Iceborne and Master Rank Guides
Iceborne Guides | |
---|---|
Iceborne Story Walkthrough | How to Rank Up in Master Rank |
The Guiding Lands Weapon and Augments List | How To Level Up The Guiding Lands |
Unique Materials and Monsters in The Guiding Lands | Layered Armor and How to Craft |
Flinch Shot Guides and Tips |
Monster Hunter World Guides
Base Game Guides | |
---|---|
Story Walkthrough and How to Unlock Iceborne | Money Farming Guide |
Food Guide and All Canteen Ingredients | Best Timing for Well-Done Steak |
Best Weapons for Beginners | How to Pause Quests |
How Do Quest Rewards Work? | How to Track Monsters |
What is Critical Distance? | How to Use Wedge Beetles |
How to Use the Chat Functions | Character Creation Guide |
How to Use the Training Area | List of Crafting Recipes |
List of Poogie Costumes | How to Break Rank Caps |
Monster Threat Levels | How to Raise Hunter Rank Fast |
Post-Game Content | How to Find ??? Rathian Tracks |
Weapon and Armor Augments | Explanation of Each Status Effect |
How To Capture Monsters | How To Hunt Monsters |
How To Mount Monsters | Monster Parts and Weaknesses Guide |
How to Track Grimalkynes
Grimalkyne Tribes | ||
---|---|---|
All Grimalkyne Tribes and Rewards | ||
Bugtrappers | Protectors | Troupers |
Plunderers | Gajalaka | Boaboa |
Tier Lists
Tier Lists | |
---|---|
Weapon Popularity |
Beginner's Guide to MHW